Release Notes

Latest updates, features, and improvements to GetPaidHQ

Stay up to date with the latest GetPaidHQ releases, new features, improvements, and bug fixes.

Latest Updates

Version 0.0.1 - July 2025

Latest

🚀 New Features

Usage-Based Billing Enhancements

  • Advanced aggregation types (sum, max, average, last_during_period)
  • Support for complex unit types (GB-hours, API calls, seats)
  • Flexible billing periods with custom intervals
  • Real-time usage dashboards for customers

TypeScript SDK v1.0

  • AI-enhanced developer experience with intelligent code completion
  • Builder patterns for complex subscription configurations
  • Automatic retry logic with exponential backoff
  • Enhanced error handling with detailed error contexts

Version 2.0.5 - December 2023

🚀 New Features

Dunning Management 2.0

  • Smart retry algorithms based on payment failure reasons
  • Customizable dunning campaigns with A/B testing
  • Automated customer communication sequences
  • Recovery analytics and success metrics

Advanced Reporting

  • Revenue recognition reports
  • Customer cohort analysis
  • Churn prediction insights
  • Custom report builder

Upcoming Features

Q1 2024 Roadmap

Advanced Analytics

Machine learning-powered insights and predictive analytics

Real-time Events

WebSocket support for real-time billing events and updates

Flexible Billing Cycles

Support for custom billing periods and anniversary dates

Features in Development

  • Payment Orchestration: Smart payment routing across multiple providers
  • Tax Automation: Automatic tax calculation for global compliance
  • Payment Links and Checkout Pages: Beautifully designed payment links for one-time and subscription payments
  • Advanced Dunning: AI-powered recovery optimization

Feedback & Requests

We value your feedback! Here's how to share your thoughts:

  • Feature Requests: Vote on our public roadmap
  • Bug Reports: Submit issues through our support portal
  • Beta Programs: Join early access programs for new features
  • Community: Participate in our developer Discord

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